How to Run the Program: This program can be emulated by Visual Boy Advance (http://vba.ngemu.com). It will have to be installed first and then the program can run through the emulator. Other emulators may work, but they have not been tested. Controls: - Use the arrow keys to scroll the map left, right, up, and down. - Visual Boy Advance has its own set of controls to run the emulator. You can view its readme file in order to learn how to use it. Goal: There is no goal here except to explore the simple map until you are finished. Features: - This features the Game Boy Advance's built in tilemap system. All the tiles are loaded into hardware and handled by hardware directly, or in the case of using the emulator, simulated hardware. Resources: - GNUARM (http://www.gnuarm.com) was used to compile the code and is licensed under either GPL (http://www.gnu.org/copyleft/gpl.html) or LGPL (http://www.gnu.org/copyleft/lgpl.html). - The recommended emulator is Visual Boy Advance which is freeware and copyrighted by Forgotten. - The Game Boy Advance is a trademark of Nintendo. Using Visual Boy Advance for ROMs or any other pirated software that is copyrighted by Nintendo is illegal.